Tuesday, November 10, 2009

Wow, Fox and Aniboom gives me my first public interview:


This is a first for me, I would've never have know that this would happen to me eventually. I thank everyone who has helped me get this far :D.

Wednesday, November 04, 2009

Hey there everyone,

It's been quite an eventful week for me. My cartoon "Scare-Horn & Belle-Jingles," has been chosen as a finalist for the Fox Aniboom contest:


I want to thank everyone who supported me in this project. Phil Foster III for doing the score and my family Mom, Dad and Patrick.



Saturday, October 31, 2009

Thanks for making my year great so far and I hope you've all have fun on Halloween!

Thursday, October 08, 2009

I have recently taken down my poetry blog, "seanworshampoetry.blogspot.com." I feel my poetry has not been as good lately so as a result I'd rather keep the poetry fresh until a lot of new ones with drawings to accompany them will come out.

Thursday, September 24, 2009

Hi everyone my pal Phil Foster III created a new musical score for my cartoon, "Scare-Horn & Belle Jingles"

Watch more cool animation and creative cartoons at Aniboom

The picture has also been restored and cleaned-up. You can call this the "special edition" if you will. Please vote for it here for the Fox Aniboom contest:


All the help is appreciated! :D

Your Pal,

-Sean Worsham
Heya folks sorry for the lack of updates lately, but I would like to present to you a strip I did for Ricky Garduno's "1930 Nightmare Theater" for Dumm Comics:


I hope you all have as much fun looking at it as I had making it.


Wednesday, August 05, 2009

My buddy Michael's birthday card:

Sorry for not posting anything for awhile, but I have been very busy. I'll post more drawings and 3d stuff soon.


Sunday, May 10, 2009

1st attempt at animating in Maya:

Needs polish, but you'll see some progress as time goes by:

Here's a render to show the quality of it, it too is in the process of polish:

Wednesday, May 06, 2009

Here is a test render from my animation so far. Hopefully you will see the whole animation done by the end of the year.

Sunday, April 12, 2009

Here is my character FINALLY RIGGED! I'm so proud too. He'll be ready to animate soon! But first more paint weight adjustments and blend shapes!

Sunday, April 05, 2009

I've done some new CGI stuff in Maya this week, but unfortunately for people viewing this site, it's just paint weights (the stuff we cgi artists do to stick our skin mesh to the bones of the model). When I add the controls to the model (to make it move) I'll add it next week on the site with pics.

However I got some holiday cards I did throughout early 2008 to show you all though that were only sent via email to colleages or posted on my friends sites on myspace. Enjoy! (Note click on links for larger pic!):

New Years 2008

St. Patty39s Day 2008

Valentines Day 2008

Easter Card 3908

Wednesday, April 01, 2009

In 2007 I created this Christmas card for my fellow Myspace pals and emailed it around to approximately 100 friends and business associates or so:

Merry X-mas 2007

What a coincidence! I ran across brilliant artist Richard Gaines blog and came across his 2008 Christmas card:


I'm not saying he ripped my idea off, after all a reindeer using santa as his bitch is a pretty general twist on a timely tradition, that is meant to trigger humor. I just wanted to say how sometimes great minds will think alike and come across the same/similar conclusion. Our compositions are really close too! All I gotta say is hats off to you Richard, great to know how certain folks can share the same sense of humor!

Check out Richard's site at this location:


Sunday, March 29, 2009

*UPDATE* I Would like to know who visits my blog. Please comment and I will link any great artist's site on my links. If I linked you before, please let me know as I never know who visits my blog despite getting lots of hits. It seems like I get loads from LA, Philly and Overseas in Europe.

Well I'm done texturing Obese Man and his Kitchen:

Whaddya Think? :)

Sunday, March 22, 2009

No new cgi stuff this week, it was spring break and I decided to ease off on it a little so my heart could settle down. Instead I will present storyboards to my short film, "Scare-Horn in: One Hallow's Nightmare." It was a class project I took way back in 2005 when I decided to take an extra class in storyboarding with Robert Gibbs of Pixar fame. Robert was a teacher of mine in 1999 and I loved the class so much that I decided to take it again. I then came up with this storyboard as the class halloween project.

Rob had me change the ending (the original one had Scare-Horn the pumpkin-headed guy become a mall santa and the little girl "Belle-Jingles" visited him and stabbed him there). Instead the ending was changed to where he was plotting his next kill while celebrating Christmas at his house. I liked Rob's suggestion because it brought the story full circle, showing Belle-Jingles was no different than Scare-Horn as she too was a monster of her own holiday as well.

Soon I got a job working at Namco and while it's fun doing work for them, I still wanted to do animation based on my own creations. While working at Namco full-time, I cranked out this animation based on the storyboards in Flash at a rate of 1-2 hours per day at home. The whole animation took 6 months worth of homework to do altogether. This was released November 2006

The animation was met with open arms from colleagues and internet viewers. It was rated 4 1/2 out of 5 stars on You Tube. It has had over 5,880 views as of this writing and this was without hype or advertisement. To me, something like this, that is loved without hype from mainstream sponsors, is a far greater reward than someone giving me a blank statement of compliments. I was more proud of this work thank my last project, a Star Wars fan film spoof (which had far more elaborate and refined animation):


Never again will I do a fan film. For some reason I got more of a satisfaction showing my own creations. The whole experience taught me that doing art that is more of an extension of yourself, rather than doing one of someone else's creation is a far more satisfying experience for me at least.

Next week, my 3d models textured and ready to go!

Monday, March 16, 2009

Just beginning UV texturing. It basically means I split my 3D as if it was an orange peal and I paint it with texture, color and detail it and I attempt to put it all back together again. A real tough process. Let me know how I'm doing, for now the color is flat.

Monday, March 09, 2009

Here's some kitchen furniture I modeled with Nurbs in Maya:

I also just completed "Obese Man" and I am ready to texture him this week. WISH ME LUCK!!! I'm so nervous as this is my first real attempt at texturing in Maya.